K-12 School Programs

If you would like to schedule a trip for your class this upcoming 2024-25 school year, please use our website to book your trip below. If you have any questions please contact us at education@kingmanor.org. Thank you for your interest, and we look forward to seeing you and your students this fall!

King Manor is once again offering school programs for the 2024-25 school year! We are so excited to welcome you and your students back to our historic site for hands-on, critical-thinking focused learning. Returnees: please review our policies as some have changed.

Keep scrolling to read about our programs and review booking policies!

7th grade students try historic games and churn butter for science!

7th grade students try historic games and churn butter for science!

Our Programs

Programs at King Manor are a great way to introduce a topic to your class, engage in a deeper discussion of a topic you are already covering in school or wrap up a unit. Each of King Manor’s programs can be tailored to fit your school’s curriculum better and we can adjust for student learning needs, background knowledge, and special areas of study. In years past teachers have requested that tours include 19th-century farming, early abolitionism, decorative arts, and post-Revolution America.

Almost any tour at King Manor can be modified to engage and interest learners of all ages and abilities, from little ones to higher education! Suggested grade levels are only guidelines; we are happy to work with you to find the best fit and subject matter for your students. A visit to King Manor also meets many NYS and Common Core Learning Standards, including Social Studies 1, 2, 4, 5, and 7, ELA 1 and 3, and Arts 2 and 4.

At a glance...

  • Program includes a tour inside the Manor + a creative activity of your choosing.
  • Programs can be booked Tuesday through Thursday and begin at 10:30am and run for 2 hours.
  • We can welcome up to 32 students per day (1 class). We are unable to accomodate more than one class per day.
  • $200 for 25+ students (see pricing below).
  • Programs are hands-on, accessible, and focus on encouraging critical thinking.

Pricing

The following prices are per class, up to a maximum of 32 students per class (teachers, paraprofessionals, caregivers, and adult chaperones always visit free of charge!). Price includes an educator-led program inside the Manor and a creative activity module.

King Manor accepts all forms of payment including cash, checks, purchase orders, and credit card payments.

10 students & under

$50

16-24 Students

$150

11-15 Students

$90

25+ Students

$200

A student-created exhibit, History in the “Making” (2017).

A student-created exhibit, History in the “Making” (2017).

 

 Booking Policies

By booking a group or school trip to King Manor, you agree to the following deposit and cancellation policies.


Deposits & Date Transfers

A $25 deposit per class/tour group must be made fourteen (14) business days prior to your trip date. This deposit is the only way to secure your trip. The remainder of your balance is due on or before the day of your visit. Deposits are non-refundable.

Deposits may be transferred to a new trip date with no penalty up to two (2) business days after booking your tour. All deposit transfers after this period will be subject to a $10 transfer fee per transaction. 

Cancellations

Cancellations may be made up to seven (7) days prior to your date of visit. All cancellations or no-shows after this period will be subject to a 75% fee on the remaining balance of your booking cost.

Confirmation

Within 48 hours of making your deposit, your contact will receive an email with confirmation of your booking along with an invoice. If you do not make your deposit, the date and time of your visit is still available for others to book. Unfortunately, paying the deposit is the only way to remove the date and time of your trip from our calendar of available days.

Covid-19 Policy

  • Masks over the nose and mouth are strongly encouraged of all students, educators, education professionals, and adult chaperones for the entire duration of the program.

  • Thank you for your cooperation and understanding as we navigate the Covid-19 pandemic and do our best to keep New York City safe!

Group Policies

  • All groups must make a reservation to visit.

  • King Manor can only accommodate up to 32 students per day (1 class) due to limited space.

  • Groups must stay together at all times within the museum.

  • School programs can only be booked on Tuesdays, Wednesdays, and Thursdays.

  • All programs are approximately two (2) hours long, including an educator-led tour inside King Manor and a creative activity. Programs begin at 10:30am, please call to reserve a later time slot.

  • Groups are only entitled to their original time slot, 10:30am-12:30pm. If you are late, we regret that your program will end at 12:30pm.

  • Limited parking is available upon request, but we cannot accommodate large buses. School buses typically unload on Jamaica Avenue in front of the park. Our parking lot is available for wheelchair-accessible vans! Please call (718) 206-0545 x. 110 if you would like to reserve parking for your group.

  • We require one (1) chaperone per 10 children. Teachers and chaperones must remain with their group at all times. Teachers, caregivers, paraprofessionals, and chaperones are always free!

  • Educators may shorten or end a tour if visitors are behaving in a way that is potentially harmful to the historic site.

Choose Your Program

Life at King Manor

Grades 1-5, 6-8

Have you ever wondered how people living during Rufus King’s lifetime solved everyday problems? People in the 1700 and 1800s solved problems with STEM! Even in the 1700 and 1800s people were investigating the natural world and inventing and engineering solutions just like we do today! This tour will encourage your students to look closely at the design of everyday objects and the historic King Manor to make inferences and draw conclusions about the technology of the past. 

This program meets the following New York City Social Studies curriculum standards:  1.2, 1.4, 1.7, 1.8, 2.3, 2.4, 2.6, 2.7, 3.7, 3.8


The Revolution in New York

Grades 4-5, 6-8

Take your students beyond the Boston Tea Party and Bunker Hill with this site-specific, engaging program. What was it like to live in New York and Long Island during the American Revolution? What was at stake for the ordinary people caught up in the middle? Students will take on the role of a merchant, tradesperson, or farmer living in Jamaica, Queens in 1775, using our historic site and King Manor’s collections to decide: Patriot, Loyalist, or neither? Discover how people in New York City experienced the war, British occupation, and find out how America changed once the war was over.

This program meets the following New York City Social Studies curriculum standards: 4.3, 4.4, 4.5, 5.3, 5.6


From Slavery to Suffrage

GRADES 6-8, 9-12

In this brand new program that launched Fall 2022, students will explore founding father Rufus King’s antislavery advocacy, New York State’s manumission laws, and key Black activists of the 19th century working toward equality. Using our historic site, touch objects, documents, King’s antislavery work, and new research into the free Black community of Douglaston in Jamaica Village, students will be challenged to discuss the social and political landscape of the early American Republic and make connections to modern-day civics.

This program meets the following New York City Social Studies curriculum standards:  4.3, 4.4, 4.5, 5.3, 5.6. It can be leveled up for undergraduate college courses.


STEM Solutions of the 18th and 19th Centuries!

Grades 1-5, 6-8

Have you ever wondered how people living during Rufus King’s lifetime solved everyday problems? People in the 1700 and 1800s solved problems with STEM! Even in the 1700 and 1800s people were investigating the natural world and inventing and engineering solutions just like we do today! This tour will encourage your students to look closely at the design of everyday objects and the historic King Manor to make inferences and draw conclusions about the technology of the past. 

This program meets the following New York City Social Studies curriculum standards:  1.2, 1.4, 1.7, 1.8, 2.3, 2.4, 2.6, 2.7, 3.7, 3.8

Pre-Visit Materials

Choose Your Activity

Writing.jpg

Quills & Ink

GRADES 3-5

Let students try history for themselves in this hands-on learning experience. Students will get to try writing letters using quill pens and ink, just as Rufus King and his family would have in the 18th century. We will practice flourishes and even try to write in script.

*This activity can be quite messy, so we recommend students be between grades 3 and 5 to participate.

Grades 6+

Students will follow a 19th-century oak gall ink recipe, learning the chemistry and practicality behind the same ink used to write the Constitution. Students will also get to try writing with the ink they make, using quill pens.

 
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Design a Tea Cup

GRADES 1+

Design and construct a paper tea cup to take home, using examples of real 19th century cups to inspire creativity! Learn about different designs and motifs popular with early Americans and compare yours to our c. 1810 tea set owned by Eliza Gracie King.

 
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Create your own Mirror

FOR EVERYONE!

We recommend this activity alongside our STEM solutions tour! In this activity participants will have the chance to create their own mirror using non breakable materials. This is perfect for practicing reflecting light and decorating your own home!

Historic Games

For Everyone!

Students try their hand at outdoor games played in the 18th and 19th centuries! A favorite with all ages and abilities. Students will try Hoop and Stick, as well as the Game of Graces, to learn about play in the 1800s.

If weather is poor on the day of your trip, a historic craft will be substituted at the museum’s discretion.

 
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American Revolution Spycraft

Grades 3-5

In the summer of 1778, George Washington ordered Major Benjamin Tallmadge to organize a network to spy on the British during their occupation of New York City, an operation now known as the Culper Spy Ring. Learn about the spy network’s operations right here in Queens! Students will make their own Caesar Cipher tool like those used by Tallmadge’s agents, then decode a secret message based on the Battle of Long Island.

Grades 6+

Students will try using the Culper Code, a numerical code used by Tallmadge’s agents that proved an invaluable asset to the patriot cause. Students will encode a letter and discover even more methods for keeping messages from falling into British hands.

This activity is best paired with the Revolution in New York program.

 

Activist Signs

Grades 6-8, 9-12+

What are you most passionate about? By linking past historical American movements such as abolition and women’s right to vote, students will find inspiration from 19th, 20th, and 21st-century demonstration signage and incorporate what they are passionate about today to create their own meaningful activism signs. Examples can include environmentalism, #BlackLivesMatter, and book censorship.

This activity is best paired with the From Slavery to Suffrage program.

“We have been included in the most recent article on the best field trip locations to visit in New York by the international educational publisher Twinkl – you can read more here.”